![]() Otherwise, the performance mode looked great. Rotating the camera really made things unpleasant to look at, and unfortunately, you’re constantly doing that in battle. ![]() I usually stick with performance modes to keep the frames at 60 or higher, but this option produced terrible screen tearing. I’m reviewing this on a PlayStation 5, and I’m given two graphical options. Looks about as good as I remember DW9 looking, but the performance is strange. I’m glad it’s an option to pursue, but there’s just nothing that you can accomplish more efficiently than using the straight-up menu.Īs for how this game looks, it’s ok. Other than those occasional pop-ups, the map feels lifeless. Besides finding Musou warriors to talk to and potentially recruit, you’ll run into animals to kill for your empire’s food and bandits to defeat for money. Unfortunately, this map is enormous, and there is not much to do between the territories or big settlements. This is all done through an in-game menu, but you’re allowed to go to an open world map of China and move to different locations yourself. You’ll find people who want to either join your ranks or want you to drop everything and join them, or maybe for alliances. The one that stands out is the stroll option you are given a list of people who want to talk with your character during a stroll. Most of these are self-explanatory diplomacy has to do with trades and allies, while domestic affairs focus on how your territories earn money or feed their people. You’ll be given the option to dabble in domestic affairs, diplomacy, military and human affairs, battles, and an opportunity they call stroll. It’s here that you will make the strategical decisions that will help you in battle, help you with acquiring new warriors, or gain new land to rule over. Your character can be loyal to a territory, or you can venture out on your own, take over a region, and try to rule ancient China with your own band of warriors. ![]() The second form of gameplay in Empires is the actual Empire part. Using these cards results in a cooldown before you can reuse them during the battle, so keep that in mind. These cards add a new strategy, from attack buffs to elemental attacks, and even health recovery while on the battlefield. These are unlockable cards you earn that four of can be applied per character, and they are activated in battle, resulting in a variety of effects. Included with this is the new Secret Plans mechanic. You’ll be glad to know that anything you’ve acquired in your playthrough can be used elsewhere in the game. The gems are not easy to come by, though, and in the early game, you’ll find that they are few and far between. You’ll come across gems that give you elemental powers or ones that will earn you bonuses by executing certain moves. Omega Force has included a gem system that offers you a wide assortment of combat permutations to benefit your battles. Much of that feeling comes down to equipment and mods that you can apply to your characters, Musou ones, or player created. The action is just as engaging as ever and thanks to character customization, most playable characters, which there is a lot of, feel distinctly different. If you’re a long-time player, you may be thinking how boring that may be, but with the added battlefield missions being thrown into the mix, they give you something to accomplish alongside the titular “defeat main boss.” I found that even though I wasn’t doing the Yellow Turban Rebellion the same way it’s been done in over eight releases, I still was having a darn good time with the combat. Unlike previous games where you had a variety of maps and missions, DW9: Empires consolidates them into a handful of maps that revolve around storming a castle. DW9: Empires changes things slightly as you only do the castle sieges. The first is your standard Musou combat which takes your character onto the battlefield and defeat as many enemies while completing tasks. So in Empires, you’re tasked with two separate forms of gameplay. You’ll be asked to manage people, money, relationships, and territories, so if you’re looking for a little more than a standard beat’em up, maybe give me a minute of your time. It’s nothing like the Romance of the Three Kingdoms games but does give you more control over an army than your typical “one warrior kills 2000 enemies” gameplay. If you’re unfamiliar with the Empires line of Warriors titles, it is a more strategic endeavor. I enjoyed my time with Dynasty Warriors 9 way back, and the Empires’ release gives me more of the same with the added management aspect of the Empires side series. The Dynasty Warriors series holds this special little spot in our gaming hearts for quite a few of you out there and me! It’s a form of comfort food that is just so pleasing to play, no matter how rough around the edges it can be.
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